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Far Cry 4
Far Cry 4 is the fourth main game in the open world action series. It has no narrative ties to Far Cry 3, but carries over many gameplay elements. The game is set in Kyrat, a fictional region based on the Himalayan regions of Nepal. It is governed by the depostic king Pagan Min. The player controls Ajay Ghale, an American with Kyrati roots who returns to the region to disperse his deceased mother’s ashes. As soon as he arrives he is dragged into the conflict and is rescued by the rebel organization The Golden Path started by his parents. During the game the Ajay can eventually choose which force to side with, with different endings. Inside The Golden Path there is a power struggle, and Ajay can choose between missions for Amita or Sabal, with different objectives based on the choices.
The mountainous region has both lush environments and snowy mountains. Vertical heights can be scaled using a grappling hook, and a glider or a zipline is used to move down. The player can follow the story missions or explore freely. Various vehicles are available to cross the distances and there is a fast travel option for important locations. There is an auto drive option where vehicles follow the roads to the next waypoint while the player can concentrate on shooting. Typical game elements that return are hunting animals (rhinos, pigs, bears, eagles, wolves, elephants …) to craft upgrades, collecting plants for syringes, exploring locations for loot that can be sold at shops, trading points and sherpas, and a large amount of weapons including a bow, both melee weapons and long-ranged guns, grenades, mines, and explosives. It is possible to ride elephants as well. Next to the main quest there are various side quests and random karma events for separate karma points. Next to money and experience gained to level up, skills points are provided. These can be spent in The Tiger (aggressive) or The Elephant (defensive) skill tree. There are also a large amount of collectibles such as propaganda posters, masks, lost letters and pages of Mohan Ghale’s journal.
Bell towers can be climbed to remove the fog from sections of the map. There are 24 outposts to infiltrate and four large fortresses. It is possible to reset outposts to take them over using another tactic. Guns for hire tokens can be used to call in back-up for tough missions. Just like the previous game a stealth approach is always possible. Ajay can shoot open cages or throw bait to use wild animals to cause havoc. Stones can be thrown as a distraction. Both animals and enemies can be tagged with the camera to track movement. An indicator shows if Ajay has been discovered and guards have different alert states. Enemies can be taken out silently using a takedown, a throwing knife, weapons with a suppressor or the bow. The hunter is a new type of enemy that moves silently and can only be tagged for a short time. They quickly disappear, attempt to take you out and can charm animals to attack you. The game has a day and night cycle and Ajay can now sleep in a bed for a certain amount of time to skip the night for instance.
The single-player campaign can be played cooperatively (except for the main story missions). When playing alone and in a difficult situation, you can send a request for help for someone to join you, and vice versa. Online multiplayer is also supported through Battles of Kyrat, with different types of game modes such as Outpost, Demon Mask or Propaganda. Players who do not own the game can be invited to play along using a limited amount of keys. A level editor is included as well.
Far Cry: Pimal
Far Cry: Primal is an open world action game set during the Stone Age in the fictional Oros Valley, in what is currently Central Europe. It takes place in 10,000 BCE, the beginning of the Mesolithic period. Unlike all previous games in the series no vehicles or modern weapons are available, only melee weapons such as clubs, axes and spears or short-ranged weapons such as bows. There are different types of ammo along with shards that can be used to poison enemies or make them go berserk. All of these need to be crafted by scavenging materials in the game world. Other game elements are learning to create and use fire (also to burn down parts of the environment), and hunting animals for food.
It is a time of great peril for the human race and the land is filled with dangerous predators such as sabretooth tigers and woolly mammoths. Animals still alive today such as tigers, leopards, wolves, bears and mountain lions are also present. The player controls Takkar, a member of the Wenja tribe, with the unique ability to tame wild animals. He must rebuild his village and unite the Wenja people against the flesh eating Udam tribe and the masters of fire of the Izila tribe. When the tribe becomes more popular, different types of upgrades for the village become available, tied to important tribe members such as the shaman, the hunter and the warrior. These upgrades then provide new quests, crafting options, and an expanded skill trees, one based on each character.
The game has a day-and-night cycle and the tamed animals can be used as companions in various ways, for instance to scout enemy camps, tag enemies, perform takedowns and drop bomb-like objects using the pet owl, riding animals and commanding them to attack. Later on different types of beast tamer masteries can be unlocked to upgrade the animals’ abilities. Rebuilding the village is the game’s main goal and there is no larger, overarching story beyond that. Returning from the previous game are enemy outposts that need to be captured and then can be used to fast travel, along with locations that have bonfires.
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