Wasteland 2: Director’s Cut is an enhanced version of Wasteland 2. For Xbox One and PS4 it is the first version of the game. For PC it is provided as a digital download for free to owners of the original version and it can also be bought separately. For GOG and Steam it does not replace the default version and it is available separately. Save files cannot be transferred.
The graphics have been overhauled and the game engine has been updated to Unity 5. Improvements affect character models and environment art. There are also new visual effects for fire and explosions. Through Unity 5’s physically-based rendering system, there are more realistic lighting conditions. The voice-overs are expanded with new voices. For the game mechanics a precision strike system is added to target individual body parts (head, torso, arms, legs) with negative status effects, similar to V.A.T.S. in Fallout games. There is a new perk system where a perk point is provided for every four character levels. The available perks depend on the character’s skills. During character generation a quirk can be chosen, a specific personality trait that is permanent. There is rebalanced gameplay for weapon statistics, container locations, content scenes, merchant inventories, loot drops and more.
Changes during combat for enemy placement, numbers and cover positions have been implemented as well. There are new weapons in the game, found in hidden containers or carried by NPCs. The armour system is updated to make heavy armour conductive. This mainly affects the use of energy weapons as they do bonus damage against conductive armour and less damage against normal targets, instead of scaling the armour value. Along with the console release there is controller support for the PC versions.